![]() The Walker threat is becoming a distant memory and Carl is all grown up. Plus, a whole heap of Walkers from across the series.īut no Rick is no more and the story is told. The range of miniatures featured all the major characters – usually at several stages in the story, all the minor ones, and even a few cameos – who only lasted a comic or two. There was the board Game – Here’s Negan, covering the man himself taking over the Sanctuary with his gang, and Call to Arms, the skirmish game to take your games to the more bloody and brutal fights between the warring factions. Over the next five years Mantic and Skybound released seven waves of story arc – bringing the story all the way through from Atlanta, via the Prison, The Governor and Negan right up to the Whisperers. ![]() As well as being a game that was as welcoming to new miniature gamers as it was to long-time vets! Thanks to Mark Latham for designing such a fun game and the RC for helping balance the rules for later factions. It was a great game to play and yet absolutely remained true to the original source material. ![]() The interaction between the PvP and the threat of the Walkers made it a truly unique and very playable game. It has an average score of 8 on BoardGameGeek – amongst the highest ever for a miniatures or licensed game. What came out of that collaboration, I think, was one of, if not THE, best miniatures/licensed game collaborations ever. He decided to take a chance on a really, really small company called Mantic to make The Walking Dead miniatures game. ![]() Shawn loved miniature games and had just seen Mantic’s Dungeon Saga on Kickstarter. Back in 2014 I had a meeting with Shawn Kirkham at a company called Skybound. All good things must come to an end… including the end of the world. ![]()
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